This pretty much follows the pattern I expected, though it really does highlight the lack of people living in C5/C6 space. To start with, let’s go over the basic stats for each question, starting with corps! The top ten corps (by number of respondents) to answer the survey are below. I did this to create some better scatter plots which aren’t entirely defined to a grid which just hides all the responses on one single dot. This is randomised up between 0 and 1 below the selected value. You will also notice some randomised values in there alongside the sentiment responses. There is no reason to publish those publically. The names were for the giveaway and the corps give me an idea of which groups participated. If you’re an expert at data analysis and can pull some more useful information out of this then contact me on Discord and I’ll get your analysis presented here in the article! Names and corps have been omitted from the public data. I’m also going to provide a document with the full results at the Google Sheets link below. It’s a hell of a lot of useful data but as you’ll see from the results below, they’re a little bit predictable. I’ve pruned it down a little bit since to remove trolls and “click the same thing for everything” answers but there are still over 800 results to play with. If a pilot is too lazy or ignorant to learn these basic reference points then they do not belong in a game like eve and certainly not in wormhole space.That was a lot more than I expected! I closed the Great Big Wormhole Survey about 10 days ago with 833 total responses. I'm sorry but you have all the basic information right there already.Ĭodes,colours show info and all the visual effects to show you what effects a system has. Again I don't think that information should be spoon fed to them but there should be something to give you a basic idea of what your dealing with to work it out from. Same with the system effects, when you jump in theres no easy way as a completely new player to work out what the system effects are without doing a lot of arbitary experimentation (or looking it up on one of the many websites that have already pulled the information out the game files). personally I think theres a big gap between having the basic reference information to work from and spoon feeding information to people. Its about the lack of reference as per the end of James quote - most people worked it out originally through as much playing the game as pulling information out of the database dumps, etc. Joining a wormhole corp who will show you the ropes or simply learning these things for yourself is part of the appeal of wormhole space. Spoon feeding too much information will make the game (for want of another word) boring. Safe to say I don't need any kind of website to know what type of system I'm in. So, like I said, plenty of ways to tell in game. C5 is 1 off, and C6 is easily remembered as the last region. Last hint if you're already inside the WH - Regionįor C1 to C4, the start region is the class squared. But you want to live in the void, you get trained. More than you need in fact.Īdmittedly C1/C1 is hardest for the untrained eye. The game gives you everything you need to identify wormhole class. You can tell by the wormhole color, but without any reference it's very difficult. This is something I've mentioned several times as part of my campaign: the lack of an in-game resource to determine wormhole class.
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